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1. help the noobs - in Feedback/Requests [original thread]
I really do like cpl bloodstone's ideas. Its hard to get a grip on this game, and a faster way to atleast 10mil SP gets more people in to make em stay. I also see other good ideas in this threat. explaining how to get interactive within the com...
- by Your Absolut End - at 2013.10.31 01:31:00
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2. Totally brilliant idea - in Feedback/Requests [original thread]
don't forget about a 360-¦ active scanning device which scans all the time! And that ting needs Laser Rifles! Atleast 2 per side! and 1 on bottom and another one on top. It also needs shotguns, otherwise it would be horribly UP in CQC!
- by Your Absolut End - at 2013.08.14 11:01:00
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3. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Sinboto Simmons wrote: BL4CKST4R wrote: *list of things that got nerfed because AR assaults bitched* Thats because most of these weapons are/were "noob tubes" very high power for very little skill. Actually,...
- by Your Absolut End - at 2013.08.04 10:57:00
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4. Making Amarr Tech Feel Amarr (DS Capacitors) - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: I support this. There has to be done another thing to Amarr suits too: They must become Armor Tankers! correct, but only when armor is finally buffed! all in all I really like OP's idea. I think we should still be abl...
- by Your Absolut End - at 2013.07.22 11:22:00
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5. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
Pseudonym0 wrote: I haven't used the LR since the patch, and I was never a habitual LR user, but I have noticed it's absence from the battlefield. I don't think they should kill off the weapon any more than I think the MD I used should have bee...
- by Your Absolut End - at 2013.06.05 08:58:00
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6. Laser Rifle Sights - in Feedback/Requests [original thread]
Damn, the amarr empire is the oldest of all factions and has the most technical knowlede, the LR should have a changeable zoom up to 200x where you see stats about your enemy like weight, height, gender, eye colour and the last time he took a ****...
- by Your Absolut End - at 2013.06.05 08:43:00
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7. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
I don't feel like retyping it: https://forums.dust514.com/default.aspx?g=posts&m=902019#post902019 You guys should know how you ruined that LR, as said in that thread above, the Chromosome LR in Uprising would be nice balance. Bigger maps...
- by Your Absolut End - at 2013.06.04 17:11:00
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8. [Feedback]Laser Rifle - in Feedback/Requests [original thread]
I used the Laser in Chromosome and I think the biggest issue with the Laser was a combination with the SS skil and the small maps. Ambush was 50/50. 50% of the maps you were a monster 50% you lost horrible I think the laser in chromosome dmage-w...
- by Your Absolut End - at 2013.06.04 16:56:00
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9. [REQUEST] This is not to CCP or the CPMs - in Feedback/Requests [original thread]
Aerion Spiritus wrote: My request is simple. When complaining an Item is OP or UP say in what situations. If you have not tried it in more than 5 different situations e.g. Inside a building.
Hilly terrain.
Inside a complex area on ...
- by Your Absolut End - at 2013.06.04 10:43:00
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10. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
What about this: The academy is to train yourself and find your way in Dust, but outside the Academy is the cruel reality of New Eden waiting for you. Friendly Fire is active in PC, PC is the biggest part of the game and Pub matches are mostly fo...
- by Your Absolut End - at 2013.06.01 09:55:00
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11. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
RoundEy3 wrote: TonYtigr wrote: Hey bien merci Laurent, je suis content de savoir qu'un membre du CPM soit d'accord que le laser a besoin d'ajustements. Je vais continuer en anglais. I cannot completely agree with what you've said Laurent. ...
- by Your Absolut End - at 2013.05.30 15:58:00
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12. TAC rifles - in Feedback/Requests [original thread]
Nightbird Aeon wrote: Your Absolut End wrote: Don't forget the clip sze, especially with the TAR this is a big issue. Even if you lower the ROF, you still have 30 tries and need maybe 6-7 to kill somebody. This is ridicoulus. They should d...
- by Your Absolut End - at 2013.05.30 15:32:00
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13. TAC rifles - in Feedback/Requests [original thread]
Nightbird Aeon wrote: TL;DR - Only nerf one thing at a time, and that "thing" should be Rate of Fire. There are 3 main characteristics of ANY weapon that contribute to its overall effectiveness: RoF Damage Range With the uprising release, th...
- by Your Absolut End - at 2013.05.30 14:24:00
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14. TAC rifles - in Feedback/Requests [original thread]
@ Cyrus, allright mate, think I just interpreted your post wrong, sorry for this. I read your post and I agree with your changes to the TAC, the clip size of a little over 10 would make it much fairer. I skilled all the way into Lasers with upri...
- by Your Absolut End - at 2013.05.30 12:19:00
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15. TAC rifles - in Feedback/Requests [original thread]
Cybus Trama'dol wrote: Your Absolut End wrote: Mike Poole wrote: CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increas...
- by Your Absolut End - at 2013.05.30 10:49:00
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16. TAC rifles - in Feedback/Requests [original thread]
Mike Poole wrote: CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make it less effective in C...
- by Your Absolut End - at 2013.05.30 09:22:00
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17. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
I specced everything into the SCR, my only real love is the lasers, but with this lack of informations we get, the respec is nearly useless, the only reason I skilled into SCR and not AR is because I keep up the hope for the return of the laser, b...
- by Your Absolut End - at 2013.05.29 09:01:00
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18. Please don't over nerf the TAR - in Feedback/Requests [original thread]
Sontie wrote: The Tactical Assault Rifle is a lot of fun to use as a skilled player. It might have to high a ROF, but if you nerf the damage, it just won't be able to preform. It has good kick when ADS, enough that you can't plug every bullet e...
- by Your Absolut End - at 2013.05.11 23:43:00
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19. Laser Rifle Optimal - in Feedback/Requests [original thread]
RECON BY FIRE wrote: That's definitely one of the problems right now is the heat build up. Once heated up it does crazy damage, which it should, but with current heat mechanics youre lucky to be able to even get it to full heat before overheati...
- by Your Absolut End - at 2013.05.10 21:33:00
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20. Laser Rifle Optimal - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Sadly I actually agree with the damage nerf on the Viziam. Don't get me wrong, I love my laser! But in Chromosome I was regularly tearing people up with the STD Laser with only 1 damage mod. Being able to go through more of...
- by Your Absolut End - at 2013.05.10 16:23:00
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